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Combined display of all available logs of MDS Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 07:58, 28 August 2024 Wikinimda@home talk contribs created page Category:Psychology (Created blank page)
- 07:46, 28 August 2024 Wikinimda@home talk contribs created page Automation Bias (Created page with "Automation bias refers to the tendency for people to favor suggestions, decisions, or information provided by automated systems (such as computers, algorithms, or AI) over their own judgment or the judgment of other humans, even when the automated system is wrong. This bias can lead to errors because individuals might overlook or dismiss contradictory evidence or fail to question the automated output. Automation bias can occur in various settings, including aviation, he...") Tag: Visual edit
- 15:55, 22 August 2024 Wikinimda@home talk contribs created page MediaWiki:Sitenotice (Created page with "this is a test")
- 20:23, 4 August 2024 Wikinimda@home talk contribs created page Social Media Marketing (Created page with "=== Overview === Social media marketing involves using social platforms to connect with your audience, build your brand, increase sales, and drive website traffic. This encompasses creating and sharing content, engaging with followers, analyzing results, and running advertisements. === Key Components === '''Content Creation and Posting''': * Regularly share posts, images, videos, and stories tailored to your audience. * Utilize platform-specific features like Instagram...") Tag: Visual edit: Switched
- 19:26, 4 August 2024 Wikinimda@home talk contribs moved page In-game Advertising: to In-game Advertising without leaving a redirect
- 19:26, 4 August 2024 Wikinimda@home talk contribs created page In-game Advertising: (Created page with "In-Game marketing can be highly effective due to high engagement levels, precise targeting capabilities, and the ability to reach younger demographics. It's also becoming more sophisticated with the use of player data and AI to deliver personalized, contextually relevant ads. ==== In-game advertising ==== # Static ads: Billboards or posters within game environments # Dynamic ads: Real-time updated advertisements in game worlds # Product placement: Branded items or char...") Tag: Visual edit: Switched
- 13:02, 4 August 2024 Wikinimda@home talk contribs created page E-learning Platforms (Created page with "Online platforms offering courses and educational content. Examples include Udemy, Coursera, and LinkedIn Learning. These platforms attract their own audience, providing an opportunity for brands to reach learners and establish authority in their field. '''Role in Omnichannel Marketing''': * '''Traffic Generation''': Attracts a dedicated audience interested in specific topics. * '''Brand Authority''': Positions the brand as an expert through educational content. * '''E...") Tag: Visual edit: Switched
- 12:42, 4 August 2024 Wikinimda@home talk contribs created page User-Generated Content (UGC) (Created page with "'''User-Generated Content (UGC)''' is where customers are encouraged to create and share content related to the brand on social media or review sites. The content is created and shared by customers about a brand on social media, review sites, and other platforms. UGC includes reviews, social media posts, photos, videos, and contributions to community forums. '''Role in Omnichannel Marketing''': * '''Authentic Engagement''': Builds trust as customers often view UGC as...") Tag: Visual edit: Switched
- 12:33, 4 August 2024 Wikinimda@home talk contribs created page Paid Influencer Collaborations (Created page with "=== Overview === Paid influencer collaborations involve partnering with social media influencers to promote products, services, or brands in exchange for monetary compensation. Influencers have established credibility and a loyal following within a specific niche, making them effective channels for targeted marketing. === Key Components === '''Selection of Influencers''': * Identify influencers whose audience aligns with the target market. * Evaluate their engagement r...") Tag: Visual edit: Switched
- 11:33, 4 August 2024 Wikinimda@home talk contribs created page Partnerships and Sponsorships (Created page with "'''Partnerships and Sponsorships''' involve collaborating with other brands, events, or organizations to mutually benefit from shared audiences and resources. They can include sponsoring events, partnering with influencers, co-branding products, or collaborating on marketing campaigns. '''Role in Omnichannel Marketing''': * '''Enhanced Reach''': Expands brand visibility by tapping into partner audiences. * '''Shared Resources''': Leverages partner resources for more ro...") Tag: Visual edit
- 11:21, 4 August 2024 Wikinimda@home talk contribs created page E-commerce Platforms (Created page with "=== Overview === E-commerce platforms are software solutions that enable businesses to create and manage online stores, facilitating the buying and selling of products and services over the internet. These platforms provide a comprehensive set of tools for product listing, payment processing, order management, and customer service, among other functions. === Key Features === '''Product Management''': * Inventory management * Product categorization * Detailed product de...") Tag: Visual edit
- 10:46, 4 August 2024 Wikinimda@home talk contribs created page SMS Marketing (Created page with "=== Overview === SMS Marketing is a strategy that uses text messages to communicate with customers. It is a direct, personal, and immediate channel that allows businesses to reach their audience effectively. === Key Components === '''Promotional Messages''': * Announcements of sales, discounts, and special offers. '''Transactional Messages''': * Order confirmations, shipping notifications, and appointment reminders. '''Customer Service''': * Support inquiries and i...") Tag: Visual edit: Switched
- 10:36, 4 August 2024 Wikinimda@home talk contribs created page Kiosks in Marketing (Created page with "Various types of kiosks play distinct roles in omnichannel marketing, enhancing customer engagement and providing convenience. '''Role in Omnichannel Marketing''': * '''Informational Kiosks''': Provide detailed product, service, or event information. * '''Self-Service Kiosks''': Allow customers to perform transactions independently. * '''Wayfinding Kiosks''': Assist in navigation within large spaces. * '''Product Sampling Kiosks''': Enable customers to try products. *...") Tag: Visual edit
- 10:26, 4 August 2024 Wikinimda@home talk contribs created page Internet of Things (IoT) Devices (Created page with "'''Internet of Things (IoT) Devices''': IoT devices connect to the internet, enabling data collection and exchange, enhancing marketing efforts by providing deeper insights and more personalized customer experiences. '''Role in Omnichannel Marketing''': * '''Data Collection''': Gathers real-time data on customer behavior and usage patterns. * '''Personalization''': Offers personalized experiences based on user data from connected devices. * '''Automation''': Enables au...") Tag: Visual edit
- 10:10, 4 August 2024 Wikinimda@home talk contribs created page Interactive TV and OTT Platforms (Created page with "Interactive TV and OTT Platforms include streaming services and smart TV applications that offer interactive features such as clickable ads, viewer polls, and personalized content recommendations. '''Role in Omnichannel Marketing''': * '''Engagement''': Provides a dynamic viewing experience with interactive ads and content. * '''Targeted Advertising''': Enables precise audience targeting based on viewing habits and preferences. * '''Data Collection''': Gathers valuable...") Tag: Visual edit
- 09:51, 4 August 2024 Wikinimda@home talk contribs created page Interactive Content (Created page with "'''Interactive Content''' includes content that actively engages users, requiring their participation. Examples include quizzes, polls, interactive infographics, calculators, and augmented reality (AR) experiences. Interactive content is designed to increase engagement, enhance user experience, and provide personalized information. '''Role in Omnichannel Marketing''': * '''Engagement''': Encourages active participation, making the brand experience more memorable. * '''...") Tag: Visual edit
- 02:28, 4 August 2024 Wikinimda@home talk contribs created page MediaWiki:Common.css (Created page with "CSS placed here will be applied to all skins: :link { color: #36c } :visited { color: #36c }")
- 02:04, 4 August 2024 Wikinimda@home talk contribs created page Virtual Reality (VR) in Marketing (Created page with " Category:Marketing Virtual Reality (VR) is a powerful tool in advertising and marketing, offering immersive experiences that can captivate and engage consumers like never before. Here are several ways VR is utilized in these fields: # '''Virtual Showrooms''': VR allows customers to explore virtual showrooms where they can view and interact with products in a 3D environment. This is especially useful for automotive, real estate, and retail industries. # '''Product...") Tag: Visual edit
- 01:58, 4 August 2024 Wikinimda@home talk contribs created page Augmented Reality (AR) in Marketing (Created page with "Augmented Reality (AR) is revolutionizing the way brands interact with consumers by overlaying digital content onto the real world through smartphones, tablets, or AR glasses. This technology enhances user experiences by providing interactive and immersive elements that engage customers more deeply. ==== Role in Omnichannel Marketing ==== * '''Interactive Product Visualization''': AR allows customers to visualize products in their own environment using their smartphone...") Tag: Visual edit
- 00:22, 4 August 2024 Wikinimda@home talk contribs created page Category:AI (Created page with "Artificial Intelligence Pages:") Tag: Visual edit
- 00:19, 4 August 2024 Wikinimda@home talk contribs created page Out-of-home (OOH) Advertising (Created page with "Out-of-home (OOH) advertising encompasses a variety of marketing channels that target consumers when they are outside their homes. These channels are designed to reach people in public spaces, transit areas, and commercial locations. Out-of-home (OOH) advertising plays a pivotal role in omnichannel marketing by extending the reach of a brand beyond traditional and digital channels into the physical world. By strategically placing advertisement...") Tag: Visual edit
- 00:01, 4 August 2024 Wikinimda@home talk contribs moved page Physical Store Marketing to Integrated Storefront Marketing without leaving a redirect
- 23:46, 3 August 2024 Wikinimda@home talk contribs created page Omnichannel Marketing (Created page with "Omnichannel marketing is an integrated approach to customer engagement that provides a seamless and consistent experience across multiple channels and touchpoints. This strategy aims to create a unified brand presence whether a customer interacts with a company. These are the categories and channels of Omnichannel Marketing: Physical Marketing: * Brick-and-mortar stores * Pop-up shops * Trade shows and events Digital Marketing: * Websit...") Tag: Visual edit
- 23:45, 3 August 2024 Wikinimda@home talk contribs created page Physical Store Marketing (Created page with "== Overview == Brick-and-mortar store marketing refers to the strategies and tactics used by physical retail locations to attract, engage, and retain customers. Unlike online stores, brick-and-mortar stores rely on in-person interactions and physical spaces to create a shopping experience. Here are some key aspects of brick-and-mortar store marketing: === 1. '''Visual Merchandising''' === * '''Window Displays:''' Attractive window displays to draw customers into the st...") Tag: Visual edit
- 23:22, 3 August 2024 Wikinimda@home talk contribs created page Category:Marketing (Created page with "Pages about Marketing") Tag: Visual edit
- 14:41, 23 July 2024 Wikinimda@home talk contribs created page Argument Mining Techniques (Created page with "Argument mining is a subfield of natural language processing (NLP) and computational linguistics that focuses on extracting and analyzing the structure of arguments within text. The goal is to identify the components of arguments, such as claims, premises, and conclusions, and to understand how these components relate to one another. Here are some key techniques used in argument mining: # '''Argument Component Detection''': #* '''Claim Detection''': Identifying statemen...") Tag: Visual edit
- 12:38, 14 July 2024 Wikinimda@home talk contribs created page Cognitive Dissonance (Created page with "thumb|496x496px|Lying to ourselves is a way we avoid cognitive dissonance Cognitive dissonance is a psychological theory proposed by Leon Festinger in 1957. It refers to the mental discomfort or tension that arises when a person holds two or more contradictory beliefs, values, or attitudes simultaneously, or when their behavior conflicts with their beliefs or values. This discomfort often leads individuals to try to red...") Tag: Visual edit
- 12:37, 14 July 2024 Wikinimda@home talk contribs created page File:Cognitive Dissonance - comforting lies.png
- 12:37, 14 July 2024 Wikinimda@home talk contribs uploaded File:Cognitive Dissonance - comforting lies.png
- 09:59, 9 July 2024 Wikinimda@home talk contribs created page Adaptability Quotient (AQ) (Created page with "Adaptability Quotient (AQ) is a measure of an individual's capacity to adapt to and thrive in rapidly changing environments, particularly in the context of accelerating artificial intelligence (AI) advancements. Unlike traditional metrics such as IQ, AQ focuses on cognitive flexibility, emotional resilience, and the ability to integrate AI into one's thought processes. Importance in the AI Era: As AI reshapes the cognitive landscape, AQ has emerged as a critical factor...") Tag: Visual edit
- 09:21, 9 July 2024 Wikinimda@home talk contribs created page Cognitive biases (Created page with "Cognitive biases are systematic patterns of deviation from norm or rationality in judgment. These biases often result from the brain's attempt to simplify information processing, leading to perceptual distortion, inaccurate judgment, or illogical interpretation. Common examples include confirmation bias, where people favor information that confirms their preexisting beliefs, and availability heuristic, where people overestimate the importance of information that is readi...") Tag: Visual edit
- 09:04, 9 July 2024 Wikinimda@home talk contribs created page Neural plasticity (Created page with "Neural plasticity, also known as neuroplasticity, is the brain's ability to reorganize itself by forming new neural connections throughout life. This process allows the neurons (nerve cells) in the brain to compensate for injury and disease and to adjust their activities in response to new situations or changes in their environment. Key aspects of neural plasticity include: # '''Synaptic Plasticity''': This involves changes in the strength of connections between neuron...") Tag: Visual edit
- 16:41, 8 July 2024 Wikinimda@home talk contribs created page Rule-Based Tasks (Created page with "A rule-based task is an activity or process that follows a set of predefined rules or instructions to achieve a specific outcome. These tasks are typically structured, repetitive, and predictable, making them ideal for automation through rule-based systems or algorithms. Here are some key characteristics and examples of rule-based tasks: === Characteristics of Rule-Based Tasks === # '''Structured and Repetitive''': The task involves repetitive steps that follow a speci...") Tag: Visual edit
- 18:26, 7 July 2024 Wikinimda@home talk contribs created page AI Analytics Modes (Created page with "thumb|626x626px|5 of the 8 Modes of Analytics AI analytics encompasses a variety of modes, each suited to different types of data and analysis needs. Here are some key modes of AI analytics: # '''Descriptive Analytics:''' #* '''Purpose:''' To describe what has happened in the past. #* '''Techniques:''' Data aggregation, data mining, and data visualization. #* '''Examples:''' Reports, dashboards, and data summaries. # '''Diagnostic Analy...") Tag: Visual edit
- 18:25, 7 July 2024 Wikinimda@home talk contribs created page File:5 Modes of Analytics.png
- 18:25, 7 July 2024 Wikinimda@home talk contribs uploaded File:5 Modes of Analytics.png
- 14:24, 7 July 2024 Wikinimda@home talk contribs created page Google's DeepMind (Created page with "Google's DeepMind is an artificial intelligence (AI) research lab known for its pioneering work in developing advanced AI technologies. Founded in 2010 by Demis Hassabis, Shane Legg, and Mustafa Suleyman, DeepMind was acquired by Google in 2015 and is now a subsidiary of Alphabet Inc., Google's parent company. Here are some key aspects of DeepMind: === Mission and Vision === * '''Mission:''' DeepMind aims to solve intelligence and then use that to solve everything else...") Tag: Visual edit
- 02:18, 7 July 2024 Wikinimda@home talk contribs created page Key AI Technology (Created page with "thumb|671x671px|Key AI Technologies === Summary === The page provides an overview of various AI technologies, including Machine Learning (ML), Deep Learning, Natural Language Processing (NLP), Computer Vision, Predictive Analytics, Optimization Algorithms, Robotics, Generative AI, Expert Systems, and Ensemble Methods. Each technology is associated with specific applications and examples, showcasing the diverse capabilities of AI in areas...") Tag: Visual edit
- 02:17, 7 July 2024 Wikinimda@home talk contribs created page File:Key AI Technologies.png
- 02:17, 7 July 2024 Wikinimda@home talk contribs uploaded File:Key AI Technologies.png
- 14:24, 5 July 2024 Wikinimda@home talk contribs moved page Model to AI Models
- 14:21, 5 July 2024 Wikinimda@home talk contribs created page File:AI Model Venn diagram.png
- 14:21, 5 July 2024 Wikinimda@home talk contribs uploaded File:AI Model Venn diagram.png
- 11:18, 5 July 2024 Wikinimda@home talk contribs created page AI Ecosystem (Created page with "The AI Ecosystem consists of 7 layers === AI Core === The AI Core refers to a central, foundational component or set of components in artificial intelligence systems. It typically encompasses the fundamental technologies, algorithms, and models that enable AI capabilities. These core elements are essential for building and deploying AI applications. Here are some key aspects that the AI Core might include: # '''Machine Learning Models''': Algorithms and models that all...") Tag: Visual edit
- 07:51, 4 July 2024 Wikinimda@home talk contribs created page AI Driven Adaptive Learning Systems (Created page with "AI-driven adaptive learning systems leverage artificial intelligence to enhance the personalization and effectiveness of educational experiences. These systems use machine learning algorithms, natural language processing, and other AI techniques to analyze data and make real-time adjustments to the learning environment. Here are some key aspects of AI-driven adaptive learning systems: === Key Components === # '''Machine Learning Algorithms:''' #* Analyze vast amounts o...") Tag: Visual edit
- 06:16, 4 July 2024 Wikinimda@home talk contribs created page Model (Created page with "In artificial intelligence (AI), a model is a mathematical representation or algorithm that is trained on data to make predictions or decisions without being explicitly programmed to perform the task. Here are some key points about AI models: # '''Training Data''': AI models learn from data. The quality and quantity of this data can significantly affect the model's performance. # '''Algorithms''': The model uses algorithms to process the data and identify patterns or re...") Tag: Visual edit
- 15:16, 2 July 2024 Wikinimda@home talk contribs created page Algorithm (Created page with "An algorithm is a well-defined set of instructions or rules designed to perform a specific task or solve a particular problem. Algorithms can be simple or complex and are used in various fields, including computer science, mathematics, and everyday life. Key characteristics of an algorithm include: # '''Finite Steps:''' An algorithm must have a finite number of steps, which means it should terminate after a certain number of steps. # '''Clear Instructions:''' Each step...") Tag: Visual edit
- 09:19, 1 July 2024 Wikinimda@home talk contribs created page Anchoring Bias (Created page with "Anchoring bias is a cognitive bias that describes the common human tendency to rely too heavily on the first piece of information offered (the "anchor") when making decisions. During decision-making, this initial anchor influences subsequent judgments and evaluations. For example, if you first see a shirt that costs $1,000 and then see a second one that costs $100, you might perceive the second shirt as cheap, even if it’s actually quite expensive. The initial price o...") Tag: Visual edit
- 07:05, 1 July 2024 Wikinimda@home talk contribs created page Data Bias (Created page with "'''Data bias''' in AI refers to biases that originate from the data used to train and test AI models. This bias can result from various factors related to how the data is collected, processed, and utilized, leading to unfair or inaccurate outcomes when the AI system is deployed. Here are key aspects of data bias: # '''Sampling Bias''': Occurs when the data collected is not representative of the entire population. For example, if an AI model for medical diagnosis is trai...") Tag: Visual edit
- 07:00, 1 July 2024 Wikinimda@home talk contribs created page Algorithmic Bias (Created page with "'''Algorithmic bias''' in AI refers to systematic and repeatable errors in an AI system that result in unfair outcomes, such as privileging one group over another. This type of bias originates from the algorithms used to process data and make decisions. It can occur at various stages of AI development and deployment, including data collection, model training, and application. Here are some key aspects of algorithmic bias: # '''Bias in Training Data''': If the data used...") Tag: Visual edit